Still fixing parts of dialogue

To add:

-Menu screen

-Way to return to menu after game ends

Comments

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I really enjoyed the interactive dialogue components and the background nature sounds in this game. I agree about enclosing the back of the street- I also fell off the world. 

Where did you fall off? There are invisible enclosing I had tested by me and a few friends and they worked in the current version. The only way to fall off is if you got on top of a building and jumped into the void. I can only fix it if I know what exactly happened.

This is a very fun game to play. I love how put a lot of detail into the dialogue. I do suggest putting a wall or some kind of barrier on the sides of the town. Because I accidentally walked off and fell into the endless void.

Can you let me know where exactly the barrier doesn't work? Previously when testing I could only fall off if I had gotten on top of a building first. I had walked all along the edges to be sure the colliders in place were there in itch.

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Behind the red apartment buildings and yellow building all the way at the end of the street. But I think I figured out why that is happening. It could be that those buildings are too close to the barrier and is causing some kind of problem. When bumping into a building, I can't go through. However behind those buildings I can just phase through in the back and then fall straight off. I don't know if I wasn't suppose to do this, but I kept bumping into the walls. First time nothing happened, but second or third time I was able to clip into the buildings. The same thing can be said about the barrier, rammed it enough time and I can pass through.

Wow, you guys rock! This is a really great game and I love the ambient noise combined with the visual aspects of a small town or rather village. You guys could try to work on it and sell it. You never know... It is a lot of fun to play it and engage with the real looking characters.

I like the puzzle-like aspect of solving problems in this community. The dialogue trees feel very fleshed out. I'd love to see what the world looks like beyond this one street, even if it's not possible to go there.